Week 15: change of direction


Short post, because I've rethought the underlying idea of Archipelago23. So far Stone Words Walk has been the best-formed and frankly best game I've put together in the anthology of games I was gonna develop through this project. Not coincidentally, I'd put the most work into it out of any of them before 2023. In fact, I had the idea for SWW before any of the other games and the anthology was basically meant to be a set of companion games for SWW.

So, the change of direction in the title is that I'm gonna scrap the anthology and just keep developing SWW instead of arbitrarily adding half a dozen other games to pad out one good idea.

Here's how this change of direction is gonna play out: each week I'm gonna use the SWW mechanics to make a different kinda thing. Skyscrapers, death-race cars, dreamworlds, literal maps, planets, etc. This will continue until I decide to stop, having tested a bunch of different things to push the game's limits. Next week (this coming Sunday) will be death-race cars!

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